Short description of the bug
SCRIPT LOADING BUG:
*enter a property from above, then scripts are not loaded or are not activated.
*if player accesses roof from below scripts are loaded or actived.
*if player is on roof with scripts active and momentarily leaves the roof and returns, then scripts are not active.
*if player momentarily enters road then scripts are deactivated and player cannot interact.
*if player flys above property loses ability to interact
//posed general “utility” solution:
*scripts should be active when play enters from above. accommodate players landing on a roof by letting the activation boundary extend above the roof such that players landing there activate it and those hovering do not.
*once player enters property leave script active until player leaves “feature placement boundary” rather than “property boundary”
*let player switch to “isolate” mode, and then do not deactivate at all until player leaves “isolate”.
//posed “limiting” solution:
*scripts should be active when player enters from above. same as above.
*define script deactivate zone as 75% to 100% of road width when a road boarders, 75% to 100% of a road’s width for another parcel boarders, and there is no valid reason to deactivate directly above so it should be let to be significantly high.
- leaving roof and returning from above bug became apparent this morning
*scripts sensitivity to entering the road appeared this morning
*lastnight was not an issue
*active: if a script’s “on click” functionality works then it is active. (case study: click a vox model or an image feature>>write “hello world” to the console)
*limiting solution: a solution that limits the inherent utility and thus harms the long term growth of value of the overall product.
*utility solution: a solution that seeks to maximize the inherent utility and thus supports the growth of value of the overall product.
- location: Cryptovoxels
- parcel ID: 5724
roof script loading study: dark blue player path represents player experience and expected player experience. player must return to 3 blocks deep. note if roof does not have 3 block depth then player must return further to lower floors further worsening an experience.
- browser: firefox/chrome
- operating system:windows10
- how are you using cryptovoxels
- [x] desktop web